HyperBees Ltd. got their new icon or button by running a design contest:
Award-winning game needs your fantastic icon!
Check out HyperBees Ltd.'s Icon or button contest…
Games & Recreational
We publish awesome mobile games for both iOS and Android.
What's your vision?
The objective: You will design a beautiful, eye-catching and well-converting icon for Voxel Rush, a minimalistic, aggressive and award-winning 3D racer game. Your project will stand out from the crowd of other racing game icons. The main objective of your work is to convince players to tap / click the icon on an app shop.
Game title: Voxel Rush Description: Voxel Rush is an endless 3D racer with a twist. Its mechanics rewards fast and aggressive racing, close to obstacles (voxels) and collecting combos (consecutive near misses). The game includes several events, or moments in game where player faces additional challenges, like collapsing voxels or a barrel-roll. Voxel Rush was developed in Unity by Rafal Wilinski, an 18-year-old developer. Multiplayer modes, tournaments, new events and more items will be added soon. iOS version is in the works. Target audience: Male, 15-35 Key features: • minimalistic and fast 3D graphics • dynamic gameplay rewarding aggressive racing • soundtrack enhancing the experience • achievements and leaderboards • one-tap player support system Platforms: Android (released), iOS (November 2013), WinPhone (December 2013) Price: free Video: http://www.youtube.com/watch?v=O3j9NZioucw&hd=1 Screenshots: https://www.dropbox.com/s/ev4vzcr6ikrbp95/Voxel_Rush_screenshots_HD.zip Google Play (check reviews for keywords): https://play.google.com/store/apps/details?id=com.hyperbees.RafalWilinski.voxelrush Voxel Rush reviews: - http://www.pocketgamer.co.uk/r/iPhone/Apps - http://www.appszoom.com/android_games/racing/voxel-rush-extreme-3d-racing_hvdda.html Company bio: About Rafal Wilinski, Voxel Rush developer: Rafal is a self-thought developer. In May 2012 he discovered Unity. After a few months of training, he released the very first and raw version of Voxel Rush last January. He was then spotted by HyperBees and has been working with the publisher since August. About HyperBees, Voxel Rush publisher: HyperBees is a London-based games publisher and developer, in gaming since 2009. The team have almost 20 years of combined experience, with millions of downloads under their belt and the Top Developer badge on Google Play. Technical requirements: The icon has to: - follow Apple Icon guidelines: https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/IconMatrix.html#//apple_ref/doc/uid/TP40006556-CH27-SW1 - follow Google Icon guideline: https://support.google.com/googleplay/android-developer/answer/1078870?hl=en (look for the “high resolution application icon” section) - be delivered as layered .ai file with all source files - be vectors only - be printable - be scalable to 72x72 px. We understand most of the details would be removed for an icon at this size. This icon size would be used for launching Voxel Rush when installed on a player’s device. Suggested reading: http://www.pocketgamer.biz/r/PG.Biz/PocketGamer.biz/feature.asp?c=55063
199 £ Silver package
Every design category has flexible pricing for all budgets. Icon or button starts at 1.399 kr..
Full copyright with production-ready files for digital and/or print.
It all began with a design brief.
A quick, interactive guide helped them understand their design style and captured exactly what they needed in their icon or button.
Designers across the globe delivered design magic.
HyperBees Ltd. collaborated with designers to refine their ideas
When design entries come in, you can rate them so designers know what you’re looking for in your logo design.
99designs has great collaboration tools so you can pinpoint and capture your ideas
And then… they selected a winner!
Along the way, they met lots of talented designers…
We think contests are a super fun way to get design.
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